More distracting is item pop-in on tables and desks along the way. Honestly, as big of a difference this may be, it’s handled pretty gracefully in VR and limited to only a handful of scenes in the entire game. The bustling crowds seen on PS4 don’t appear in PSVR until you get much closer to them, almost materializing from some sort of invisible fog. As we move up into the stage, the difference is pretty striking.
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